This week, Ruby and I decided that we'd play a small 1000pt game with our secondary armies - Ruby's Chaos Demons vs my Orks. As the game approached and we were both busy reading our codexes, we started to come up with new units that we wanted to try but didn't have the models for. In the end, we're both pretty easy-going gamers so we decided to allow proxying and came up with 1500pt army lists:
Showing posts with label Chaos Demons. Show all posts
Showing posts with label Chaos Demons. Show all posts
Wednesday, 28 August 2013
Friday, 10 May 2013
Battle report: Eldars vs Chaos Daemons & Dark Eldars
After so long planning it, talking about it and thinking when could we possibly do it, we finally played our first 2000 points game, mixing Eldars, Dark Eldars and Chaos Daemons in the same game. In my opinion, one of our best games so far, even though that we could only play 4 turns because the shop was closing a little bit earlier today.
Players
Chris (Eldars) vs Ruben (Chaos Daemons & Dark Eldars)
Labels:
Battle report,
Chaos Demons,
Dark Eldar,
Eldar
Tuesday, 7 May 2013
Eldar vs Chaos Demons and Dark Eldar - Prematch thoughts
Finally, the epic 2000pt battle that Ruben and I scheduled a couple of weeks ago is upon us.
Going into the game, I'm looking at the performance of my smaller army against those Chaos Demons for inspiration. My initial thought was that the nastiest unit in Ruben's army has to be the Skull Cannon - it killed my Rangers and took a bite out of my Harlequins. But thinking about it a bit more, the Pink Horrors killed a War Walker, all my Swooping Hawks and four Dire Avengers - arguably a scarier unit. Luckily they only have a 24" range. How to combat them then?
Taking a leaf out of Alex's book, I decided that Scatter Lasers are a good addition. This is especially true when my Vyper with a missile launcher did nothing with the single shot - I was hoping that the additional 3 shots per Vyper (I'm taking 2) will prove more useful. People will argue that Walkers are a better option but I like to challenge myself and popular opinion.
Another addition to my army is Dark Reapers - I love them and Ruben hates them (from our last Eldar vs. Space Marine game). If Skarbrand appears in range, he will be their main target. Another benefit of Dark Reapers is the Exarch's Crack Shot power which ignores cover saves and allows re-rolls to wound - both of these are especially important if the girly Pink Horrors decide to go-to-ground like they did in the last game. That and the Tempest Launcher is a S4 Heavy 2 blast weapon - good against T3 targets.
My Harlequin's have been benched in favour of Howling Banshees and Striking Scorpions - the Howling Banshees have War Shout which will be fun against the Khorne Demons (a failed Leadership test means the enemy has WS1) while Scorpions can appear out of nowhere, have S4 and an extra attack. I'm not looking at getting into too much close combat after Eldrad's fate but it's good to have the option there if needed.
The Swooping Hawks are back and joined by the Warp Spiders for both anti-tank and anti-infantry deep-strike options. They will be joined by my Autarch with Swooping Hawk wings and a Death Spinner. I'm still undecided as to which unit he will join.
With the addition of Jetbikes, I will hopefully be able to grab a point for line-breaker and steal any objectives if the opportunity arises (and I haven't stupidly rushed them forwards to die a very fast death).
Finally, a Wraithlord will be Eldrad's personal bodyguard. The scatter laser is a good ranged option and if Skarbrand makes an appearance without suffering a deep-strike mishap (unlikely but possible) it will hopefully remove a few wounds alongside the dual flamers.
I'm sure Ruben will have his own thoughts and tactics so I'll leave the mess that is Chaos Demons and Dark Eldar for him to clean up.
Going into the game, I'm looking at the performance of my smaller army against those Chaos Demons for inspiration. My initial thought was that the nastiest unit in Ruben's army has to be the Skull Cannon - it killed my Rangers and took a bite out of my Harlequins. But thinking about it a bit more, the Pink Horrors killed a War Walker, all my Swooping Hawks and four Dire Avengers - arguably a scarier unit. Luckily they only have a 24" range. How to combat them then?
Taking a leaf out of Alex's book, I decided that Scatter Lasers are a good addition. This is especially true when my Vyper with a missile launcher did nothing with the single shot - I was hoping that the additional 3 shots per Vyper (I'm taking 2) will prove more useful. People will argue that Walkers are a better option but I like to challenge myself and popular opinion.
Another addition to my army is Dark Reapers - I love them and Ruben hates them (from our last Eldar vs. Space Marine game). If Skarbrand appears in range, he will be their main target. Another benefit of Dark Reapers is the Exarch's Crack Shot power which ignores cover saves and allows re-rolls to wound - both of these are especially important if the girly Pink Horrors decide to go-to-ground like they did in the last game. That and the Tempest Launcher is a S4 Heavy 2 blast weapon - good against T3 targets.
My Harlequin's have been benched in favour of Howling Banshees and Striking Scorpions - the Howling Banshees have War Shout which will be fun against the Khorne Demons (a failed Leadership test means the enemy has WS1) while Scorpions can appear out of nowhere, have S4 and an extra attack. I'm not looking at getting into too much close combat after Eldrad's fate but it's good to have the option there if needed.
The Swooping Hawks are back and joined by the Warp Spiders for both anti-tank and anti-infantry deep-strike options. They will be joined by my Autarch with Swooping Hawk wings and a Death Spinner. I'm still undecided as to which unit he will join.
With the addition of Jetbikes, I will hopefully be able to grab a point for line-breaker and steal any objectives if the opportunity arises (and I haven't stupidly rushed them forwards to die a very fast death).
Finally, a Wraithlord will be Eldrad's personal bodyguard. The scatter laser is a good ranged option and if Skarbrand makes an appearance without suffering a deep-strike mishap (unlikely but possible) it will hopefully remove a few wounds alongside the dual flamers.
I'm sure Ruben will have his own thoughts and tactics so I'll leave the mess that is Chaos Demons and Dark Eldar for him to clean up.
Labels:
Chaos Demons,
Dark Eldar,
Eldar
Sunday, 5 May 2013
Battle Report - Demons vs Eldar
What was originally meant to be an epic 2000 point battle of Eldar vs Dark Eldar and Demons had to be restricted to 1000 points. For Ruben, this meant picking one side from his Army and using them exclusively - he decided to go with Demons. For me, I had to lose some of my fun units like jetbikes and the Wraithlord.
Labels:
Chaos Demons,
Eldar
Subscribe to:
Posts (Atom)