Wednesday, 7 May 2014

7th edition shockwave - everyone breathe.

Everyone needs to step back and take a breath. I know a lot of the community isn’t pleased at the whole Forged and Unforged revelation, but the world hasn’t ended!

Personally, I wasn’t angered by these changes at all. Some people have been though, and I guess that is their right to an opinion. In my personal view, GW is just opening itself up to a wider market of gamers. When the boys and I have been playing our Campaign games, we have essentially been using the Unforged formula. The Force Org chart isn’t used, and it meant we could introduce story lines to the game that were more restricted with normal lists. Unforged won’t destroy the game, it is just making it easier for gamers to walk in and play with whatever they want. Honestly, if you go down to our GW on a Thursday or Saturday, the games being played are just “whatever you have.” Ruby and 3Colours regularly just have fun games with just anything they feel like playing. Sure, some people may consider it to be broken. However, GW isn’t forcing you to use Unforged. If it bothers you so much, just ask your mate not to use it....

The real question here will be tournaments. They already have bans on Super Heavies, so why not just have another one for Unforged lists? That will likely be what we do in our tournaments, irrelevant of the fact that they are being held in GW. 

I’ll reserve complete judgement until I see the entire rule set. We have heard some additional rules for the system, including the Battle Forged bonus giving you a re-roll on your Warlord Trait, but It’s still early days.
My final point will be this. If the game does change in a direction you don’t like, then I sympathise with all the time, effort and money you have put into the game. However, there are many other gaming systems out there with a strong following. As we have mentioned many times here before, The Hobbit is a great game to play, and there is a growing scene of it in the UK and down here in Australia. Non GW systems are out there too. Infinity and Warmachine seem to be picking up with speed, and I even spotted some Mordheim going on down at Good Games Town Hall. You are free to go to them as you wish. 

That's my view anyway.

- Out.


  1. It seems to me that (bearing in mind we don't know other rules that may balance unforged lists) GW has thrown in hands in the air and given up on trying to create internal balance in the game while constrained by FoC. As a solely DE player, working out a dated codex, this fixes some flaws that really hamper my army. For example, is it really fair that Guard can take 3 fliers per FoC slot, and I can only take one? Not really, and it leaves me at a huge disadvantage if I don't want to take allies (which I don't). It could be a good thing, but I'm not holding my breath...

    Servicious, the disgruntled Dark Eldar

    1. Generally guard need numbers tonmake up for other failings, ie low b.s.

  2. Seems to me that GW are seriously going back to their roots with the mysterious terrain, objectives, old-skool wargear, old-skool epic-into-40k units type stuff...and now the option of dropping the FOC, as it used to be.

    40k didn't begin life with a force org chart.


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