Hosts: Good Games Town Hall - Sydney, Australia.
T/O. Jason - Sydney Hammer House.
4 Games - 1850 - 100% Battle.
TommyH and I will be participating for a spot at the Masters.....although.....at this stage I can't actually make the event.....................awkward. However, I'm still going to attend the qualifier as it's a tournament in it's own right.
Here is the link to the participating lists:
http://www.wargamerau.com/forum/index.php?showtopic=159673&pid=2446744&st=0&#entry2446744
Lots of Eldar......Lots......of Serpents...................................Lots.
Only one list has Grav guns and there is only one other WK at the tournie. Might be good for me?
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My list:
Iyanden Eldar and Grey Knights - The "Monster Mash" or "The Usual Variety."
Spirit Seer
5x Dire Avengers
- wave serpent, scatter laser, catapult
5x Dire Avengers
- wave serpent, scatter laser, catapult
5x Dire Avengers
- wave serpent, scatter laser, catapult
5x Dire Avengers
- wave serpent, scatter laser, catapult
Wraith Knight
- dual wraith cannon
Wraith Knight
- dual wraith cannon
Wraith Knight
- dual wraith cannon
Coteaz
3x acolytes
- Boltguns
Dreadknight
- personal teleporter
After tabling three opponents with my four serpent/three WK list at the last tournament, I thought why not just add in another MC! The DK is costly but it means I'll have four Jump MC's leaping about the place. Scoring is rubbish but I figure shoving a denying WK/DK onto enemy objectives is easier than taking them......maybe.
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Tom's list:
Space Marines (Ultramarines) and Tau - Nicknamed "Come at me bro."
Tigurius
10x Tactical Marines
- Plasma Gun
- Rhino
5x Tactical Marines
- Plasma Gun
- Rhino
5x Tactical Marines
- Plasma Gun
- Rhino
5x Scouts
- Sniper Rifles
4x Devastator Centurions
- Grav-Cannons and Grav-Amps
- 4 Missile Launchers
- Sergeant with Omniscope
Thunderfire Cannon
Thunderfire Cannon
Shadowsun
- Command Link Drone
- 2x MK2 Shield Drones
10x Kroot Warriors
- Hound
- Sniper Rounds
10x Kroot Warriors
- Hound
3x Broadsides
- Twin-Linked High-Yield Missile Pods
- Twin-Linked Smart Missile Systems
- Early Warning Overrides
Skyshield Landing Pad
It's deadly. Skypad gets landed straight in the middle of the board with infiltrating Shadowsun/Centurions (for offensive), or, if TommyH has more objectives on his side, plant it defensively with Tiggy, who, in his own right, makes it an insanely powerful unit. With re-rolls on powers, it is fairly easy to get Ignore Cover and/or Precognition from Divination. Tiggy sits out front......(if he has precognition) and just tanks a 2+ re-rollable cover save, or, just Look out Sirs onto drones. The output of the unit is devastating with Prescience and a high chance of Ignore cover. At least 90% of people have told him that it is a rubbish idea.....lol.....they will find out the pain.
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Actually, funny thing is that a lot of people have told us that both of our lists are rubbish. What do you guys think?
You cannot infiltrate shadowsun with centurions! Because of placement rules, you have to place first normal units and after all of them infiltrator are placed.
ReplyDeleteIC can only join units without deployment, when they are in reserve or both have infiltrate rule.
Only exeption is Captain Shrike, who can join an jumppack unit before deployment starts!
Mate, while I completely agree about what you're saying, the Tournament FAQ is allowing th infiltrate move to occur!
DeleteGood Luck!!!
ReplyDeleteI think allowing ICs to give infiltrate to units is crazy rules bending. Good luck anyway.
ReplyDelete