Some rules dropping in......let the games begin!
Please remember that these are rumours. Take it as you will.
via Scizorsfury on Warseer:
The Kraken: enemies is base contact with them lose rank bonuses.
Hydras are specials can upgrade to get a strength 4 breath attack, no
regen but can regrow heads (recover lost wounds) just like the slann can
with his discipline.
The kraken thing has a special ability that triggers when all 5 of its
attacks hits ( gets an extra attack that inflicts additional hits) has a
scaly skin save and causes terror. Enemy models in base contact must
re roll successful leadership tests. Both use the monster and handler
rules.
They have 2 signature spells just like high magic. One of the spells
goes off on a 8+ and grants a unit +1 strength and then you gain D3
power dice but if you gain 3 power dice this way the wizard suffers a
wound with no saves allowed.
The army has always strikes first.
Murderous Prowless: models with this rule re roll 1s when rolling to wound.
Wizards casting Dark Magic add plus 1 to their casting attempts.
That is all I remember from what my source told me. Hope it helps.
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via Ardhun:
To add to the rule tidbits: cauldron goes in units now. Crone
helebron/hag character and a medusa (new rare choice) are all possible
to make separately using the kit.
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Always Strikes First for the whole army would be AMAZING
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